Color Change Hull Moving Average Alert

Forums ProRealTime English forum ProBuilder support Color Change Hull Moving Average Alert

Viewing 14 posts - 1 through 14 (of 14 total)
  • #125745

    I have unsuccessfully found an answer to this question…

    How to create an alert that triggers each time the color changing hull turns over from red/green, green/red.

    Any help would be greatly appreciated.

    thanks

    #125751

    Set it when it when:

    • Hull > Hull[1] and Hull[1] < Hull[2]     (bullish)
    • Hull <  Hull[1] and Hull[1] > Hull[2]     (bearish)
    1 user thanked author for this post.
    #125823

    Thank your robertogozzi.
    I am new to all this, I’m not sure what that means?
    Not even sure what tutorial to look up to figure out what that means lol.
    Can you give me some clarification on what you are suggesting I do with the information provided?
    thanks

    #125825

    What version are you using?

    Do you use a built-in Hull indicator or a custom one?

    #125831

    here is the code of the hull ma I’m using

     

    #125834

    John Henry Welcome to the forums.

    There are some simple rules that everyone using the forums is expected to follow. Your post has broken one or more of these rules.

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    #125838

    Vonasi I am new to this platform and this forum
    I do not understand what rules I broke and I certainly didn’t break them on purpose
    As for “Always use the ‘Insert PRT Code’ button when putting code in your posts to make it easier for others to read.”
    I don’t even know what that is.

    #125839

    The rules are the things written just above the submit button – you read them before pressing submit being the general idea! 🙂

    If you don’t understand any of them then just ask – we don’t bite but we do like a tidy forum.

    See the attached image for where to find the ‘Insert PRT Code button’ and many other useful tools.

    #125841

    Ok, it’s just a matter of replacing HULL with S:

    • S > S[1] and S[1] < S[2]     (bullish)
    • S < S[1] and S[1] > S[2]     (bearish)

    S, or S[0], is the current bar, S[1] is the previous bar leftwards, S[2] is the second previous bar leftwards.

     

    #125845

    gotcha thanks
    where would that code be pasted into the original code?

    #125852

    That’s not code.

    It’s what you need to set alarms.

    When you add an alarm on your HULL moving average you must set it according to signals returned.

    It must activate when the conditions are as I described.

    You want to set alarms, don’t you?

    It must be triggered when the value returned (i.e. S or whatever it is called) is either:

    • greater than that of the previous bar and that of the previous bar is less than the one of the second previous bar
    • less than that of the previous bar and that of the previous bar is greater than the one of the second previous bar

    That is the alarm is triggered when direction (or colour, as you said) has changed.

    #125854

    You are correct I do want to set these as alarms as I have on other platforms
    but I am unclear as to how to apply the criteria you’re recommending.
    When I set an alert on the hull and the alert settings are open I’m unclear where this information should go

    #125856

    I am attaching 2 screenshots for the first case (colour changes from Red to Green) alarm:

    • X1 shows how to set condition 1  (S, that is the current value must be > than S[1] that is the previous one)
    • X2 shows how to set condition 2 (S[1], that is the previous value mist be < than S[2] that is the second previous one)

    you’ll have to add another two opposite  conditions for the seconda case (Green to Red), or you may add a separate alarm for that.

    Here you’ll find several videos to learn how to use the ProRealTime platform https://www.youtube.com/channel/UC0OEWQSbrDTH2ArVFAzNJkQ or https://www.prorealtime.com/en/video-tutorials.

     

     

    1 user thanked author for this post.
    #125859

    all set.
    thank you for your patience.

Viewing 14 posts - 1 through 14 (of 14 total)

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